Satisfactory Update 7, which has already been tested on the test server, has now officially appeared in Early Access. The biggest innovations are the plot mechanics and the newly added game modes.
Yesterday on the Satisfactory beta server, officially released today in Early Access: The developers at Satisfactory released Update 7 into the wild. Prior to this, the team extensively tested the first patch of Update 7 on the factory build game test server.
Disease Update 7: First patch is here
Disease Update 7: What’s new?
in your own one Steam update And by one of your own Posted on the satisfactory official website The developers have provided information to their players about the first patch of Update 7 in Early Access. The big innovation of the update is the charts, which can be customized and saved. For this you need to build a schema designer. This means that charts developed later can be placed with a single mouse click. Now the developers note that work on the plot mechanics has not yet been completed.
Also, in update 7, the developers have added new modes for the game’s wild creatures. This allows players to decide for themselves how they want to deal with the planet’s animals. These new creature runner modes can be set in the advanced gameplay settings menu. In “Revenge Mode”, creatures only attack if the player attacks them first. In passive mode, all creatures pass whether they are attacked or not. The exact patch notes for Update 7 of Satisfactory in Early Access can be found using the links below.
source: satisfactory gameAnd the steam
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